top of page
Search

Weston McNamara
Nov 19, 20234 min read
CMM Post Mortem, and Skyboxes
A small post mortem look at CMM, its effect on me, and a reuploaded archive of its skybox library.
37 views0 comments


Weston McNamara
Oct 18, 20214 min read
Linear Interpolation Explained
This article takes a simple and practical approach to explaining linear interpolation.
311 views0 comments


Weston McNamara
May 22, 20214 min read
Designing Better Jump Scares
This article describes a few rules you can follow to scare the player, and design better jumpscares in your games.
170 views1 comment
bottom of page